- Memory map (bits 3-2) The display memory is mapped into the host processor's memory address space. The starting location and the length of the display memory are set in this field.
- Chain odd/even (bit 1) 0 : Standard VGA addressing. 1 : Replace host address bit 0 with a higher-order address bit so that even host addresses access even planes and odd addresses access odd planes. Used for MDA emulation.
- Graphics/alphanumerics mode (bit 0) 0 : Select the alphanumeric mode of operation. 1 : Select the graphics mode of operation.