DEMO version ! After registering you will receive a complete version.
Description
This function outputs 'String' starting at the point ('X','Y'). The text will be drawn in 'fgColor'. 'bfColor' defines the backgroundcolor. The output will occur in the font loaded by FGLLoadFont(). When bgColor is -1, there will be no backgroundcolor. Clipping will be performed.
This function can be used only if you have set the screen to a graphic mode using FGLSetMode().
Syntax
FGLText(< X >,< Y >,< fgColor >,< bgColor >,< String >) -> Result.