DEMO version ! After registering you will receive a complete version.

Description

This function will draw one character on the screen at location ('X','Y').
The character will be drawn in 'fgColor'. The backgroundcolor is defined
by 'bgColor'. The value of 'Char' may range from 0 to 255.
The output will occur in the font loaded by FGLLoadFont().
When bgColor is -1, there will be no backgroundcolor.
Clipping will be performed.

This function can be used only if you have set the screen to a graphic mode
using FGLSetMode().


Syntax

FGLChar(< X >,< Y >,< fgColor >,< bgColor >,< Char >) -> Result.