If a variable that you wish to edit is an object, either a Clipper object or a Class(y) object, then just move the highlight bar to the variable and press ◄──┛. You will see something similar to the following appear:
This is made up of an Object browser, a Methods browser and a Variable Browser.
The <TAB> key will move you from Object Browser to the Instance Variables to the Methods and back to the Object Browser. <Shift><TAB> does the same but in reverse order.
You may edit the instance variables by pressing ◄──┛ on them.
Please note the example of the Object Browser, lines are used to represent inheritance. In the case of the example shown above, MYWIN inherits from both WINDOW and BUTTON, and WINDOW inherits from BOXOBJ.