Error window
Entry:
AX = 101Fh
BX = bit fields
Bits 0-12: number of characters to display
Bits 13,14: which mouse button may be pressed to remove window
00 = either
01 = left
10 = right
11 = either
Bit 15: beep if 1
DS:DI -> text of message
CH = width of error window (0 = default)
CL = height of error window (0 = default)
DX = segment of object handle
Return:
BX = status: 1 = left button, 2 = right, 27 = ESC pressed
Note: Window remains on-screen until ESC or indicated mouse
button is pressed